The PSP’s ‘Redesign’ Impressions.

PSP Slim

Announced during the Sony keynote at E3 2007, the redesigned PSP Slim is officially on the way to a store near you this September. Along with a slimmer profile, and reduced weight, there are several new features which might tantalize you.

  • 64MB of RAM (double) to enable a new function for caching to reduce load times on the UMD platform.
  • Video Output via component for playing games, and viewing UMD media (which is 480P) on a high definition television.
  • More responsive face buttons, a relocated memory stick port, and small changes to other face buttons.

This does not sounds like a real redesign to me. Nothing really significant has changed. When a company decides on taking the time and resources to perform a redesign of their hardware, they ought to ask themselves, “Is this going to push units into the hands of those previously uninterested in our product?” To me, the answer to this question in regard to the new PSP is no. None of these features make me jump up and down. At the most, these are nice additions that current system fanboys would enjoy, rather than prospective customers. *yawn*

As mentioned before, I do plan on purchasing this system on release in order to play Silent Hill Origins, but if Sony is out there, and if they care, they ought to know that this sale is not due to the redesign, it is due to a decent game being released, something else Sony should learn to place emphasis on.

THE END

This entry was posted on Monday, July 16th, 2007 at 8:11 pm and is filed under Handheld Gaming. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.

One Response to “The PSP’s ‘Redesign’ Impressions.”

  1. seantripleo Says:

    I got my PSP Slim Lite second hand right before the PSP 3000 announcement…

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